Girls Go Games Love Tester
- (go game) go: a board game for two players who place counters on a grid; the object is to surround and so capture the opponent’s counters
- (The Go Game) The Go Game is a competitive game put on by a San Francisco company of the same name. Players race through the game zone solving clues and performing tasks with the aid of a cell phone and digital camera in an effort to earn the most points.
- A person who tests something, esp. a new product
- a flat canopy (especially one over a four-poster bed)
- examiner: someone who administers a test to determine your qualifications
- A person who tests another’s proficiency
- The Tester is a serialized reality program created by Sony Computer Entertainment and produced by 51 Minds. PR Newswire. February 1, 2010. Notable as the first original live-action series distributed on a video game console USA Today. March 5, 2010.
- A device that tests the functioning of something
- A female child
- (girl) female child: a youthful female person; “the baby was a girl”; “the girls were just learning to ride a tricycle”
- (girl) daughter: a female human offspring; “her daughter cared for her in her old age”
- A young or relatively young woman
- A person’s daughter, esp. a young one
- (girl) a young woman; “a young lady of 18”
- A deep romantic or sexual attachment to someone
- have a great affection or liking for; “I love French food”; “She loves her boss and works hard for him”
- any object of warm affection or devotion; “the theater was her first love”; “he has a passion for cock fighting”;
- An intense feeling of deep affection
- A personified figure of love, often represented as Cupid
- a strong positive emotion of regard and affection; “his love for his work”; “children need a lot of love”
girls go games love tester – Thomas &
The four main games are wonderful, involved exercises. They all involve Thomas being helpful: finding “Important Supplies”; locating the “Missing Mail Truck,” then helping to sort its mail; rescuing stranded passengers in “All Aboard,” then making sure they are properly ticketed and delivering them safely to their destinations; and rebuilding an avalanche-damaged track in “It’s a Landslide!”
These games are somewhat complex: in the landslide game, kids must switch tracks, couple Thomas with the Troublesome Trucks, haul rocks up mountains, signal Harold the Helicopter to unload the rocks, then deliver the empty trucks to James for hauling away. Thomas’s water supply must be watched and replenished during this strenuous work. And after the rocks are in place, there’s still work to do! Only after kids go to another screen to collect flatbeds and track pieces from Cranky the Crane, then deliver those parts to the mountaintop, is the job done. Phew!
Also, if players abandon a game without completing it, they can’t access any of the four mini games (which are mazes and races), and Sir Topham Hatt will chide in his chipper manner: “There’s still a lot of work to be done!” This is not a CD-ROM for the lazy, and fortunately, the folks who made it didn’t use any shortcuts either. Older systems without a lot of storage space may have trouble digesting this graphics-heavy program, but for us the program chugged along like Thomas himself, and the action on the screen corresponded smoothly with whatever control was being used on the playset. “Builds a work ethic” isn’t one of the features mentioned on the box, but this diligent program and playset could put youngsters on the right track. (Ages 3 and older) –Anne Erickson
Kids can now play engineer and operate the controls on Thomas the Tank Engine. They can blow the whistle, work the throttle, and switch tracks. By using the controls on the playset, kids can help deliver passengers for Bertie, repair landslide damage with Harold, and find and sort the mail. They’ll love traveling with Thomas through four fun adventures, each filled with activities, games, and cool print features for off-computer play.
IMG 8531 go game against Max
go fast games!
girls go games love tester
Go is probably one of the world’s most intimidating games, one which conjures up images of players gleefully setting out for blood as they devise militaristic board moves. This complex exercise in strategy originated some 4,000 years ago in the East and has no direct Western counterpart. The game’s playing surface is divided into 361 intersections. Players place stones on the corners of the squares, and the object is to surround the stones of their opponents. This edition’s wooden game board is heavy, durable, and has an elegant blond veneer. The plastic stones are less impressive. The set comes with a first-rate rule book: filled with diagrams, examples, and a useful recap section midway through the instructions, it’ll make any novice good to Go. –Tony Mason